Continuously upgrade and grow a snake-like spaceship that shoots backwards and explore in an enemy-infested world.
Platform - PC
Genre - Arcade Shooter
Price - Free to play
Art - Ashwin Kamath, Ata Dogan
Programming - Ashwin Kamath, Ata Dogan, Tianyao Liu, Gabriel Duarte
Create satellite assets/ Landmarks
Created an array of landmarks/satellites that would spawn a random satellite at a specified interval.
Some landmarks are green. You can trade the extensions you collected for a permanent ship upgrade. The amount of extensions required for an upgrade is displayed above the sprite.
The difficulty spikes up as you move farther from the base/spawn point. Simple enemies only appear near the base whereas the player will encounter hideous and monstrous enemies as they venture out into the empty space.
Assets randomly spawn in front of the player no matter which direction they are going in. Old assets are deleted once the player is far from them. Not all assets are spawned at the same time.
Mines are spawned at every x seconds whereas the 3 types of collectibles are spawned at a,b and c seconds. There is slight variation in the spawn times of the 3 collectibles.